Upgrading Range makes the character not dodge anymore. It also makes your character waste more attacks, as even if 2 will be enough, it will shoot all 10 toward the same enemy.
The upgrade to range 14 kills the player. It stops trying to dodge. Other than that, fun idea for an idle game. Maybe kills can set you back a level or two instead of back to zero.
Upgrades increase in cost too fast. Also overkill is a massive issue (it should only shoot enough to defeat) Multishot would be a good upgrade too (as would no-bought healing)
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Upgrading Range makes the character not dodge anymore. It also makes your character waste more attacks, as even if 2 will be enough, it will shoot all 10 toward the same enemy.
DO NOT UPGRADE RANGE, maybe once or twice.
The upgrade to range 14 kills the player. It stops trying to dodge. Other than that, fun idea for an idle game. Maybe kills can set you back a level or two instead of back to zero.
I keep on moving into the enemy because my movement speed is too fast.
Upgrades increase in cost too fast. Also overkill is a massive issue (it should only shoot enough to defeat) Multishot would be a good upgrade too (as would no-bought healing)